Reeway Towers v11small
by h3nry

A compact urban combat map focused on vertical freeway combat,
tight interior routes, parking structures, and fast rotations.
walking path CTF cap time roughly 20 seconds(reduced on small).

Features:
- Multi-level freeway engagements
- Interior CQB sections
- Elevated movement paths
- Parking lot combat zones
- Bot support included

Recommended Players:
12-32 Players

Game Types:
FFA, TDM, TS, CTF, Bomb

Created for Urban Terror 4.3

UPDATES:
got a bunch of feedback from my map being up on the LG server the past 24ish hours, i have fixed doors opening the wrong direction( geometry door, you do get stuck to it if pressing to it when it opens, trying to figure out a good solution), lighting, some slight changes to paths and lights, moved boxes on the bridge down( thanks snippled for the find), added some models for trashcans and am slowly trying to find more to replace trucks and cars, updated the main freeway trucks to have an open door for entering the truck and using it as a snipe position.
moved white building stairs to the front wall allowing access to those windows. 
v10s



added a new building to the spawn area, pushed back the back parking lot and moved the flags from the parking structure to the back street area where i have also added a large HVAC unit and new wall.
checked every single door this time to verify they all open AFTER building the map( ffs i cant believe i didn't catch it at least 3 times WITH BEIG TOLD lol) 
i appreciate LG clan hosting the map and giving feedback! Although i am making the map for Normal gravity its great to see the alternate play on it to prep for it!
v11s