certutil -hashfile "ut4_trainstop.pk3" SHA256 && compare with f797b3a9f41408a5cb41a46bfd148e76cc22be3565c9d19ed8e2404b8ead1e5d
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Size
11.47 MB
Created
June 22 2009
Author
Jay Campbell - Muff!e
Version
Not specified
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ReadMe
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : The Train Depot
Filename : ut4_trainstop.pk3
Author : Jay Campbell - Muff!e
Date : June 8th, 2008
E-mail address : **********@*****.com
Homepage URL :
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
Your in a Umbrella Corp. test facility having some good ol fun. Watch out for zombies ] and don't drink the tainted water.
--------------------------------------------------------------------------------
Single Player : no
Gamemodes : all except bomb
Suggested player load : 2 to 10
New Textures : yes
New Sounds : yes
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : This map was constructed from scratch
Hours invested : alot
Prefabs/Models used : Dragonne
models from Lt1/blackrayne/Urbanterror
Editor used : GtK Radiant ver 1.4 and 1.5
Other utilities used : Photoshop, Milkshape, q3map2_fs_20g, q3map3build
Known Bugs :
Compile machine : Amd x2 4400+ @ 2.9ghz
1.5gb ram
BSP time : 1 minutes
VIS time : 5 minutes
light time : 10 minutes
Total Brushes :
team spawns : 16
Normal spawns : 2
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: ut4_spacejumps
: ut4_burbs series
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Thank you everyone at Silicon Ice/Frozen Sand for making UrbanTerror.
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.
If this map is ripped by RudCrustage, I will track you down and severly hurt you.
Arena file
map "ut4_trainstop"
longname "The Train Depot"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"
File structure
24 folders 105 files 6 groups
root files1 files
readme.txt
levelshots0 folders · 1 files
ut4_trainstop.jpg
maps0 folders · 3 files
ut4_trainstop.bsp
ut4_trainstop.map
ut4_trainstop.TGA
models7 folders · 81 files
mapobjects
br_boxcar
br_boxcar1.jpg
br_boxcar1.qc
br_boxcar2.jpg
br_boxcar2.qc
br_boxcar3.jpg
br_boxcar3.qc
br_boxcar4.jpg
br_boxcar4.qc
br_tank1.jpg
br_tank1.qc
br_tank2.jpg
br_tank2.qc
br_tank3.jpg
br_tank3.qc
br_tred.jpg
br_under.jpg
readme.txt
br_boxtruck2
br_boxtruck2-1.jpg
br_boxtruck2-1.qc
br_boxtruck2-2.jpg
br_boxtruck2-2.qc
br_boxtruck2-3.jpg
br_boxtruck2-3.qc
br_boxtruck2-4.qc
br_boxtruck2-5.qc
br_boxtruck2-6.qc
br_boxtruck2-top.jpg
br_reardoor.jpg
br_tailights.jpg
br_tires.jpg
readme.txt
br_flourlight
br_flourlight.jpg
br_flourlight.qc
readme.txt
br_lazergun
br_green.jpg
br_lazer.tga
br_lazergun.jpg
br_lazergun.qc
br_lazergun1.jpg
br_lazergun1_n.jpg
br_red.jpg
br_yellow.jpg
readme.txt
br_shipping
br_barrel1.qc
br_barrell.jpg
br_barrell2.qc
br_box1.qc
br_box2.qc
br_box3.qc
br_box4.qc
br_boxes.jpg
br_crate1.qc
br_crate2.qc
br_cratesskin.jpg
br_oldboxes.jpg
br_pallet.jpg
br_pallet1.qc
br_pallet2.jpg
br_pallet2.qc
br_pallet3.jpg
br_pallet3.qc
br_pallet4.qc
br_printer.jpg
br_printer.qc
br_shelving.jpg
br_shelving.qc
br_shelving1.qc
br_shrinkwrap.jpg
br_skid.qc
br_takboards.jpg
br_takboards.qc
br_takboards1.qc
br_train
br_back.jpg
br_back2.jpg
br_front1.jpg
br_light1.jpg
br_light2.jpg
br_train.qc
br_tred.jpg
br_under.jpg
readme.txt
scripts0 folders · 1 files
ut4_trainstop.arena
textures12 folders · 18 files
crossing
sw_door1.jpg
sw_door1_nogrill.jpg
sw_metal_panel.jpg
sw_wall_indoor02.jpg
dragonne
stucco1.jpg
grunge
grunge6.jpg
metals
m_mf_v2a.tga
photorealistic_bricks
brick005.jpg
photorealistic_concrete
concrete031.jpg
concrete032.jpg
concrete038.jpg
photorealistic_door
door068.jpg
photorealistic_floor
floor111.jpg
photorealistic_ground
ground049.jpg
photorealistic_metal
metal055.jpg
photorealistic_wood
wood013.jpg
re_doors
newdoor65_mi.jpg
sub_doors512a25_serv.tga
root files
1 files
readme.txt
levelshots
0 folders · 1 files
ut4_trainstop.jpg
maps
0 folders · 3 files
ut4_trainstop.bsp
ut4_trainstop.map
ut4_trainstop.TGA
models
7 folders · 81 files
mapobjects/
br_boxcar/
br_boxtruck2/
br_flourlight/
br_lazergun/
br_shipping/
+82 more
scripts
0 folders · 1 files
ut4_trainstop.arena
textures
12 folders · 18 files
crossing/
dragonne/
grunge/
metals/
photorealistic_bricks/
photorealistic_concrete/
+24 more
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