Qfraggel3tdm

ut4_qfraggel3tdm · Map Package
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ut4_qfraggel3tdm
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Size
5.45 MB
Created
July 22 2002
Author
Thomas "Q-Fraggel" Creutzenberg
Version
Not specified

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Last 14 days

ReadMe


Repack by SexyUrban Dev Team for URT 4.X
--------------------------------------------------------------------------------------------
* LEVEL INFORMATION *
--------------------------------------------------------------------------------------------
TITLE : Swiss Cheese Trickster
FILENAME : map-qfraggel3.pk3
AUTHOR : Thomas "Q-Fraggel" Creutzenberg
DATE : July 24th 2002
GAME : Q3A
TYPE : FFA / TDM (two seperate bsp's, qfraggel3ffa also playable in TDM)
PLAYER LOAD : 3 - 10, most fun with 4 - 6
EMAIL ADDRESS : *********@************.de

HOMEPAGE URL : http://www.q-fraggel.de


ITEMS FFA: 1 shotgun
2 grenade launchers
1 plasmagun
1 rocketlauncher
1 railgun
7 armor shards
1 yellow armor
1 red armour
3 MG ammo
3 SG ammo
3 GL ammo
4 PG ammo
3 RL ammo
2 RG ammo
11 small health
5 health
3 large health
1 megahealth
19 player respawns
1 haste

SECRETS: (look) Access to a really cool camping position

(think) 1 personal teleporter / medikit (teamed)

(find) 4 small health
1 GL ammo
1 flight



ITEMS TDM: 1 shotgun
1 grenade launchers
1 plasmagun
1 lightning gun
1 rocketlauncher
1 railgun
10 armor shards
1 yellow armor
1 red armour
3 MG ammo
3 SG ammo
3 GL ammo
4 PG ammo
3 LG ammo
4 RL ammo
2 RG ammo
7 small health
5 health
3 large health
1 megahealth
19 player respawns
1 biosuit



NEW ARTWORK : New skybox created with terragen
New textures (110) taken from my upcoming "good times" texture set
with new shaders
New sounds


--------------------------------------------------------------------------------------------
* PLAY INSTRUCTIONS *
--------------------------------------------------------------------------------------------

1. Extract "map-qfraggel3.pk3" into your Q****3/baseq3 directory

2. Select from the skirmish menu or type \map qfraggel3 in the console

3. Enjoy!

4. Do not run amok anywhere! ;)



--------------------------------------------------------------------------------------------
* TRICK JUMPS *
--------------------------------------------------------------------------------------------

I like trickjumps a lot. So I always try to include a few in my maps.
With this map, no distance for jumping is set by chance.
So check out where strafe / double / bunny jumps may be useful :D
Also, every jumppad has AT LEAST TWO (up to 4-5) useful landing destinations.
Rocket- / Plasmajumps on jumppads are sometimes useful but not necesarry at all.

There are about 25+ REALLY USEFUL trickjumps.



--------------------------------------------------------------------------------------------
* AUTHOR's NOTES *
--------------------------------------------------------------------------------------------

This is most likely my last Q3A custom map, don't expect more. Enjoy!



--------------------------------------------------------------------------------------------
* NOTES ON BOTSUPPORT *
--------------------------------------------------------------------------------------------

It took me two days to make them play the way they play. They won't do any better. But in my
opinion they play ok the way they do.

For much more fun and gaming experience try with your friends at the next lan.
Most enjoyable! :)



--------------------------------------------------------------------------------------------
* PREVIOUS MAPS FROM THE AUTHOR *
--------------------------------------------------------------------------------------------

The Kristall Keep : Tourney / FFA (3-5 Player)

Last Fortress : FFA / TDM (4-12 Player)


Please visit my website for more info (http://www.q-fraggel.de)



--------------------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------------------
MAP BASE : Built from inspiration
PREFABS USED : None
TOOLs USED : Q3Radiant 2.02 to GtkRadiant 1.2.7
Q3Ase
Q3ME
Terragen

CONSTRUCTION TIME : On and off (far more off) over the period of 2 years
BRUSH COUNT : 5297
ENTITY COUNT : 561
KNOWN BUGS : none - plays better than some people want it to ;)


COMPILE MACHINE : AMD 1333/512MB DDR

BSP TIME : 30 seconds
VIS TIME : 171 seconds
LIGHT TIME : 3210 seconds
BSPC TIME : 233 seconds




--------------------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------------------

- Respect to my live playtesting crew! (aplphabethical order)

Abuse (Beware of the exploding power supply!)
[CBH]Ace (Cyberhunter)
Bastard (The running frag)
Beane (Where's the camper?)
[CBH]Cord (Cyberhunter)
quad(Dante (Veteran, too good)
Evil_Felix (I know, UT is better ...)
Evil_Lenz_Man (Better don't kill this guy with a plasmagun! Muhahaha ...)
Glause (Prefers realtime stragey, what the ...?)
Hardcore ("Du schabe!")
Kenny_McCormick (Railking)
Maverick (DRRrrrrDRRRRRrrrrschhhhhh)
[CBH]Mr.Burns (Cyberhunter)
Pino (Holiday man!)
Scum (Professional scooter pilot)
[CBH]Viper (Cyberhunter)




- Respect to my beta testers! Thanks for the intensive help! (aplphabethical order)

Charon http://www.interactivedeath.net/
Keditok mailto:*******@*********.net
Mikey http://www.burial-grounds.com/
Pjw http://www.planetquake.com/pjw/
vwiperv http://www.planetquake.com/wvw/


- Everybody at the mapcenter forum
http://www.map-center.com

- Everybody at the cpm forum
http://www.challenge-network.com

- Everybody at the quake3world level editing forum

- Everybody at the burial grounds forum for their nice comments
http://www.burial-grounds.com




- Thomas Kronenberg and Rebecca Ludolphy, for borrowing me
their digital camera from time to time
http://www.intulo.de




- Ydnar For a great improvement of q3build
http://shaderlab.com




- Lanzelot Without whom I wouldn't have been able to use ydnar's new q3map
Thanks mate!
http://www.quake3stuff.com/q3me




- Bert "Rat" Peers For the great Q3Ase
http://users.chello.be/sf15772/q3ase.html




- id Software For the game




All my of my other friends and everybody I missed!!






* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------------------
Authors MAY NOT use parts of this level or the whole level as a base for other levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my permission.
If you want to distribute this level you HAVE TO ASK for my permission.
Please note that I will be more than willing to.


You may not use any of the textures included for anything. I will release a seperate texture
pack on my homepage soon. Please be patient.



Copyright 2002 on artwork/design


Arena file


map "qfraggel3tdm"

longname "swiss cheese trickster by q-fraggel team deathmatch"

fraglimit 30

type "team"


File structure


11 folders 130 files 7 groups
root files1 files
qfraggel3_readme.txt
env1 folders · 6 files
qfraggel3
qfraggel3_bk.jpg
qfraggel3_dn.jpg
qfraggel3_ft.jpg
qfraggel3_lf.jpg
qfraggel3_rt.jpg
qfraggel3_up.jpg
levelshots0 folders · 1 files
ut4_qfraggel3tdm.jpg
maps0 folders · 2 files
ut4_qfraggel3tdm.aas
ut4_qfraggel3tdm.bsp
scripts0 folders · 2 files
qfraggel3.shader
qfraggel3tdm.arena
sound3 folders · 8 files
movers / plats
pt1_end.wav
pt1_strt.wav
world
qfraggel3atmo.wav
qfraggel3flyby.wav
qfraggel3pulse.wav
qfraggel3secret.wav
qfraggel3warn.wav
qfraggel3water.wav
textures1 folders · 110 files
qfraggel3_qfraggel
qfraggel3_assemblyline_01.jpg
qfraggel3_banner_01.tga
qfraggel3_barrel_body.jpg
qfraggel3_barrel_top.jpg
qfraggel3_beam_02.jpg
qfraggel3_chain_01.tga
qfraggel3_corona_01.jpg
qfraggel3_crate_01.jpg
qfraggel3_crate_01a.jpg
qfraggel3_crate_01b.jpg
qfraggel3_crate_02.jpg
qfraggel3_crate_02a.jpg
qfraggel3_crate_02b.jpg
qfraggel3_crate_02c.jpg
qfraggel3_crate_02d.jpg
qfraggel3_crate_02e.jpg
qfraggel3_door_01.jpg
qfraggel3_floor_01a.jpg
qfraggel3_floor_02.jpg
qfraggel3_floor_03.jpg
qfraggel3_floor_04.jpg
qfraggel3_grate_01.tga
qfraggel3_grate_02big.tga
qfraggel3_jumppad_01.tga
qfraggel3_jumppad_01_sfx02.jpg
qfraggel3_jumppad_01_wall.jpg
qfraggel3_laser.jpg
qfraggel3_light_01wa.jpg
qfraggel3_light_01wb.jpg
qfraggel3_light_01w_sfx.jpg
qfraggel3_light_02ga.jpg
qfraggel3_light_02ga_sfx.jpg
qfraggel3_light_02gb.jpg
qfraggel3_light_02gb_sfx.jpg
qfraggel3_light_03w.jpg
qfraggel3_light_03w_sfx.jpg
qfraggel3_light_04w.jpg
qfraggel3_light_04w_sfx.jpg
qfraggel3_liquid_01.jpg
qfraggel3_logo_02.jpg
qfraggel3_logo_02_sfx.jpg
qfraggel3_monitor_01.tga
qfraggel3_monitor_01_sfx_01.jpg
qfraggel3_monitor_01_sfx_03.jpg
qfraggel3_monitor_01_sfx_04.jpg
qfraggel3_platform_01.jpg
qfraggel3_rock_02.jpg
qfraggel3_sign_explosive_small.jpg
qfraggel3_stairs.jpg
qfraggel3_stairs001a.jpg
qfraggel3_stairs001b.jpg
qfraggel3_stairs001b_htrim.jpg
qfraggel3_stairs001b_top.jpg
qfraggel3_stairs001_front.jpg
qfraggel3_stairs001_top.jpg
qfraggel3_stairs001_top_02.jpg
qfraggel3_stairs002_front.jpg
qfraggel3_stairs002_top.jpg
qfraggel3_trim_h02.jpg
qfraggel3_trim_h03.jpg
qfraggel3_trim_h04.jpg
qfraggel3_trim_h06.jpg
qfraggel3_trim_hh01.jpg
qfraggel3_trim_hh02.jpg
qfraggel3_trim_hs01.jpg
qfraggel3_trim_v01.jpg
qfraggel3_trim_v02.jpg
qfraggel3_trim_v03.jpg
qfraggel3_trim_v03a.jpg
qfraggel3_trim_v04.jpg
qfraggel3_trim_vs01.jpg
qfraggel3_trim_vv03.jpg
qfraggel3_trim_vv04.jpg
qfraggel3_tube_01.jpg
qfraggel3_tube_01a.jpg
qfraggel3_wall001.jpg
qfraggel3_wall001a2.jpg
qfraggel3_wall001b2.jpg
qfraggel3_wall001c.jpg
qfraggel3_wall04_0.jpg
qfraggel3_wall04_1.jpg
qfraggel3_wall04_1a.jpg
qfraggel3_wall04_1b.jpg
qfraggel3_wall04_1c.jpg
qfraggel3_wall04_1va.jpg
qfraggel3_wall04_1vb.jpg
qfraggel3_wall04_2h.jpg
qfraggel3_wall04_2h4v_up.jpg
qfraggel3_wall04_2ha.jpg
qfraggel3_wall04_2hv2.jpg
qfraggel3_wall04_2hv_1a.jpg
qfraggel3_wall04_2hv_up.jpg
qfraggel3_wall04_2v.jpg
qfraggel3_wall04_2v4.jpg
qfraggel3_wall04_2v5.jpg
qfraggel3_wall04_2va.jpg
qfraggel3_wall04_4h2v_ltp.jpg
qfraggel3_wall04_4h3_lp.jpg
qfraggel3_wall04_4h4v_rup.jpg
qfraggel3_wall04_4h_up.jpg
qfraggel3_wall04_4v_ltp.jpg
qfraggel3_wall04_tileh_8va_lp.jpg
qfraggel3_wall04_tilev_8ha_up.jpg
qfraggel3_wall06.jpg
qfraggel3_wall07_trim.jpg
qfraggel3_warn_small.jpg
qfraggel3_weaponpad_01.jpg
qfraggel3_weaponpad_01_sfx.jpg
qfraggel3_weathered05.jpg
qfraggel3_wire_01.jpg
root files
1 files
  • qfraggel3_readme.txt
env
1 folders · 6 files
  • qfraggel3/
  • qfraggel3_bk.jpg
  • qfraggel3_dn.jpg
  • qfraggel3_ft.jpg
  • qfraggel3_lf.jpg
  • qfraggel3_rt.jpg
+1 more
levelshots
0 folders · 1 files
  • ut4_qfraggel3tdm.jpg
maps
0 folders · 2 files
  • ut4_qfraggel3tdm.aas
  • ut4_qfraggel3tdm.bsp
scripts
0 folders · 2 files
  • qfraggel3.shader
  • qfraggel3tdm.arena
sound
3 folders · 8 files
  • movers/
  • plats/
  • world/
  • pt1_end.wav
  • pt1_strt.wav
  • qfraggel3atmo.wav
+5 more
textures
1 folders · 110 files
  • qfraggel3_qfraggel/
  • qfraggel3_assemblyline_01.jpg
  • qfraggel3_banner_01.tga
  • qfraggel3_barrel_body.jpg
  • qfraggel3_barrel_top.jpg
  • qfraggel3_beam_02.jpg
+105 more

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