![]() |
Q | 3A Shader Editor |
C | ontents | |
A | bout Q3ASE | |
Textures in Quake3:Arena are no longer a simple texture combined with a lightmap, but
are fully scripted entities which can be used to control practically every option
OpenGL exposes when it comes to texture positioning, transformation, blending and whatnot.
To facilitate the creation and editing of such scripts, this tool will parse a script
and present it as a Windows GUI which is easier to understand and navigate than the
bare C-like text files.
|
D | ocumentation | ||
Documentation is very limited, due to a lack of time. Fortunately some people have made excellent tutorials to get
you started. If you are the author of a Q3ASE tutorial, mail me to be
included in this list.
Here's a quick'n'dirty list of the more obscure inputs. Press F1 in q3ase to see the latest list :
|
R | eleases | ||
This program is freeware : you can distribute and copy it at will as long as you do so at no charge, except for charges to cover the carrying media. The software may be repacked as part of a package as long as the original ZIP file is included unmodified. If you happen to use this tool for production work, let me know !
|
C | redits | |
|
L | inks | |
Mailing list : Web interface |