Oildepot

ut_oildepot · Map Package
FFA TDM TS CNH CTF BOMB No bot file No source
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Created
November 19 2004
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Traffic overview with quick operational insights.


Last 14 days

ReadMe


Open ReadMetext file


UT_OILDEPOT by codemadeflesh



The oildepot in VŠrtahamnen is the main point for transporting gas, diesel and oil to Stockholm. Militant enviromentalists,
set on forcing Sweden to use sun- and windpower, want to strike a major blow for their cause have joined forces with homeless
students hoping to convert the big cisterns to kick-ass lofts. The oil companies, well aware that the swedish police and
military are not fit to handle the attack, have hired a ruthless group of mercs to defend the compound while the hapless
politicians are pondering lunch options at the next conference.
It's ...
time ...
for ...
another ...
incident ...
of ...
U R B A N T E R R O R !

Notes:
This map has very detailed geometry and textures and a mostly open layout. Perfomance on lower end machines may vary.
I made this map with layout and looks in mind and put performance on backburner, thus r_speeds peak at 14k and average
between 7k and 10k. The lighting and texturing is done for r_mapoverbrightbits 2 - I think lower values makes shadowareas
on maps look like crap.


Title : Oildepot
Filename : ut_oildepot.bsp
Author : codemadeflesh
Email Address : *****@******.org
Date : 19 november 2004
Version : ut_oildepot179.map
Description : Urban Terror map, suitable for CTF and Team Survivor with Bomb Mode and Capture & Hold as options.

Most textures have been made by myself from photos taken at VŠrtahamnen and other places around Stockholm, Sweden.
These photos are ©2004 Martti Ekstrand.

The car models are made by Beardmonkey for Urban Terror - current webadress or email unknown.
The beer, cigs and barrels by qkennyq - http://www.planetquake.com/qkennyq/
The plain office chairs by Dick Dastardly - http://www.mikesteven.pwp.blueyonder.co.uk/
All other excellent models by Lt1 of Black Rayne Studios - http://www.blackrayne.net/

I have done slight alterations to most model skins to match the colours, place and mood of the map.

Special model credit to rgoer who made a skybox 'sphere' as a workaround for the box seam bug in Q3A.
I took it from his sample map "rgoer_mars" posted at the level editing forum archive at http://www.quake3world.com/



--- Construction ---

Computer : Apple Powermac DualG5 2GHz 2GB RAM

Editors used : GTKradiant 1.4.0, q3map2 2.5.11, Terragen 0.8, PhotoShop 7, Final Cut Pro HD, SubEthaEdit

Build Time : About 6 months on and off

Bugs : yeah there are some, let me know of the ones that bugs you



--- Acknowledgements ---

id software for the great Quake3Arena, SID for the amazing total conversion Urban Terror,
the GTKRadiant team and ydnar for q3map2 - an extra thanks to him for _skybox help.
Dynamite for making a working Radiant mac installer and Redsaurus for the Radiant mac forum - http://redsaurus.net/gtkradiant/

Then all my mates,
[AoW]Wolfs Eye for all support with test server and the mapping forum - http://www.act-of-war.de
Hobbes (aka [GIN]Pink) for doing server performance tests over and over, setting bomb spots and spawns, advice on
capture and hold flag spots and most importantly setting up bsp.exe on a webpage so I could add surface sounds!
Hybridesque for construction advice - http://http://www.ut.map-depot.com/
ukv|kitten, Aard El Presedente, Ann Abomba, UTZ|Qster, |it|autoaim.cfg
and the rest of (now defunct) UK Veterans, Aardkints, UTZ, InTribe and Ann Clan
for testing and prodding me on to finish the map.

http://www.ukv.org.uk - http://www.aard.dk - http://www.annclan.net - http://www.terroristz.net/utz/

And all the guys at http://www.splashdamage.com q3map2 support forum who chipped in with splendid advice
on how to hint this madness of a open map. I did the best I could of all the tips.

The girl on the Kitten Combat Underware poster is promoting a mp3 player in the shape of a Kalashinikov magazine,
a must have for any hardcore gamer - http://www.audiobooksforfree.com/kalashnikov/ak-mp3.asp
The poster guy is looking for love around the big wild web, we should all wish him luck in his pursuit of happiness.


This map is ©2004 Martti Ekstrand and may only be distributed by electronic means
(e.a. Internet or BBS). CD distribution is not allowed. Please don't copy this map or parts of it without my permission.

Arena file


map "ut_oildepot"
longname "Oildepot"
fraglimit 0
type "ut_ffa ut_team ut_survivor ut_cah ut_ctf ut_bomb"

File structure


Browse package structure26 folders · 271 files
26 folders 271 files 9 groups
root files1 files
readme.txt
env1 folders · 6 files
codey1
oilbox03_bk.tga
oilbox03_dn.tga
oilbox03_ft.tga
oilbox03_lf.tga
oilbox03_rt.tga
oilbox03_up.tga
levelshots0 folders · 1 files
ut_oildepot.jpg
maps0 folders · 2 files
ut_oildepot.bsp
ut_oildepot.tga
mapskins0 folders · 1 files
set_ut_oildepot.txt
models15 folders · 75 files
mapobjects
ashtray
ashtray.qc
readme.txt
skin.jpg
barrel
barrelq32.jpg
barrel_oil.jpg
barrel_oiltop.jpg
camp_soup1.jpg
cart
broom.jpg
broom.qc
dolly.qc
gray.jpg
gray1.JPG
readme.txt
tire.JPG
cashregister
black.jpg
brown.jpg
buttons.jpg
drawer.jpg
gray.jpg
led1.jpg
readme.txt
recipt.jpg
register.qc
tan.jpg
codey1
gmc_van
gmc_van.jpg
gmc_van.md3
gmc_van.qc
readme.txt
sth_van.jpg
rgoer_skybox
rgoer_skybox.ASE
volvo_xc
readme.txt
volvo_oil.jpg
volvo_xc.jpg
volvo_xc.md3
volvo_xc.qc
billy-chair.jpg
chair1_red2.jpg
ebrandslack1.jpg
copymachine
copymachine.qc
kopiera2.jpg
kitchen
black.jpg
burners.jpg
coffee.jpg
coffeemaker.qc
coffemaker.jpg
cup.jpg
cup.qc
fryingpan.qc
gray.jpg
guage1.jpg
guage2.jpg
metal.jpg
ovenfront.jpg
pot.qc
readme.txt
sides.jpg
steel.jpg
stove.qc
top.jpg
lt1_computers
mice.jpg
mouse1.jpg
readme.txt
nuclearfurniture
blackphone.qc
readme.txt
table1.jpg
table1.qc
vattenkylare.jpg
watercooler.qc
whitephone.qc
qkq_beer
bud.jpg
bullens.jpg
canbottom.jpg
cantop.jpg
qkq_cigs
tumor.jpg
tumors.jpg
scripts0 folders · 2 files
codey1.shader
ut_oildepot.arena
sound1 folders · 11 files
codey1
city_amb1.wav
con-air1.wav
fly-bye1.wav
fly_grease.wav
hamabe1.wav
horny_ship.wav
oil_pump1.wav
pwrstation1.wav
refinery1.wav
seagully1.wav
storage1.wav
textures1 folders · 172 files
codey1
aardbake.jpg
aardwet1.jpg
annclan.jpg
anslagstavla03.jpg
aow_ad.jpg
a_brunn1.tga
bod_front.jpg
bod_side.tga
botong01a.jpg
botong02nm.jpg
botong03a.jpg
botong04nm.jpg
botong_glass01.jpg
brandbox1.tga
brandbox2.jpg
buzzfence1.tga
buzzfence2.tga
cafe_board1.jpg
cafe_door1.jpg
cafe_door2.jpg
cafe_env1.jpg
cafe_lino1.jpg
cafe_menu1.jpg
cafe_window1.tga
cafe_window2.jpg
cafe_window3.jpg
call_mom.tga
cantoiner_b2_door.jpg
cantoiner_b_side.jpg
cantoiner_b_side2.jpg
cantoiner_n2_door.jpg
cantoiner_n_side.jpg
cantoiner_n_side2.jpg
cantoiner_r2_door.jpg
cantoiner_r_side.jpg
cantoiner_r_side2.jpg
cistern_bt512.jpg
cistern_md512.jpg
cistern_top512.jpg
crock01bump2.tga
crock01nm.jpg
dumpster01.jpg
dumpster02.jpg
dumpster03.jpg
dumpster04.jpg
dumpster05.jpg
far_houses1.tga
far_houses3.tga
far_houses4.tga
far_houses5.tga
far_houses6.tga
g5pm_front.jpg
g5pm_side.jpg
grus01.jpg
gunnebo1.tga
gunnebo2.tga
holken1.jpg
holken2.jpg
hurts01.jpg
hurts02.jpg
hurts03.jpg
h_off02.jpg
h_offbind.jpg
h_offchart1.jpg
h_offdoor1.jpg
h_offdoor2.jpg
h_offmonitor.jpg
h_offsafe1.jpg
h_offsafe2.jpg
h_offwall01.jpg
h_off_cupb1.jpg
h_off_htrim.jpg
h_off_imac.jpg
h_off_vend.jpg
h_off_vend3.jpg
h_off_win1.tga
h_off_win2.jpg
h_off_win3.jpg
kitch_desk1.jpg
kitch_fridge1.jpg
kitch_ice1.jpg
kitch_mikro1.jpg
kitch_oven1.jpg
korrogate01s.jpg
korrogate02.jpg
korrogate02s.jpg
korrogate03s.jpg
launcher02.jpg
launcher03.jpg
launcher04.jpg
letterbax1.jpg
luckers.jpg
lysror02.jpg
mapdepo1.jpg
metal_greasy1.jpg
none_slip2.jpg
no_smoke.jpg
oilbox01.tga
oilbox02_bk.jpg
oilbox02_dn.jpg
oilbox02_ft.jpg
oilbox02_lf.jpg
oilbox02_rt.jpg
oilbox02_up.jpg
oilglas1.jpg
oily_black.tga
oily_white.tga
oil_logo_e.jpg
oil_logo_y.jpg
oil_mirror1.jpg
paintblue.jpg
paintbluegreen.jpg
paintcyan.jpg
paintgrayd.jpg
paintgrayl.jpg
paintgraym.jpg
paintgreen.jpg
paintorange.jpg
paintred.jpg
paintyellow.jpg
panell_w.jpg
pipa_h.jpg
pipa_p.jpg
planning01.jpg
plywad01.jpg
plywad02.jpg
roadcrack01.jpg
rosty01.jpg
rosty02.jpg
sandigt01.jpg
shadow1.jpg
sl_buss_back.jpg
sl_buss_front.jpg
sl_buss_left.jpg
sl_buss_red.jpg
sl_buss_rite.jpg
steelpipe04.jpg
stege1.tga
stegen1.tga
sth_karta.jpg
sth_poster.jpg
storage_door.jpg
storage_trimlow.jpg
storage_trimtop.jpg
storage_vent.jpg
storage_wall.jpg
storage_win.tga
swimware1.tga
swimware2.tga
tank_v01.jpg
trans_b01.jpg
trans_b02.jpg
trans_b03.jpg
trans_m01.jpg
trans_m02.jpg
trans_s01.jpg
trans_s02.jpg
tunnelgate01.jpg
ukv.jpg
vendt01.jpg
ventbox01.jpg
ventbox02.jpg
wellpapp1.jpg
woodi01.jpg
woodi03.jpg
worldnuke.jpg
xserve.jpg
ytong02.jpg
ytong03.jpg
ytong04b.jpg
ytong_htrim.jpg
ytong_vtrim.jpg
root files
1 files
  • readme.txt
env
1 folders · 6 files
  • codey1/
  • oilbox03_bk.tga
  • oilbox03_dn.tga
  • oilbox03_ft.tga
  • oilbox03_lf.tga
  • oilbox03_rt.tga
+1 more
levelshots
0 folders · 1 files
  • ut_oildepot.jpg
maps
0 folders · 2 files
  • ut_oildepot.bsp
  • ut_oildepot.tga
mapskins
0 folders · 1 files
  • set_ut_oildepot.txt
models
15 folders · 75 files
  • mapobjects/
  • ashtray/
  • barrel/
  • cart/
  • cashregister/
  • codey1/
+84 more
scripts
0 folders · 2 files
  • codey1.shader
  • ut_oildepot.arena
sound
1 folders · 11 files
  • codey1/
  • city_amb1.wav
  • con-air1.wav
  • fly-bye1.wav
  • fly_grease.wav
  • hamabe1.wav
+6 more
textures
1 folders · 172 files
  • codey1/
  • aardbake.jpg
  • aardwet1.jpg
  • annclan.jpg
  • anslagstavla03.jpg
  • aow_ad.jpg
+167 more

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